gr 6 Survivor for Parents and Teachers
The Spang Gang Web Program
Center New! February Activities
1

High-Low Fractions

Students use visual fraction model and prediction to decide whether fractions are higher or lower than previous fraction and "gamble" their points to make the best prediction.

http://www.primarygames.co.uk/pg3/hilo/hilowebed.html

Standard: Number Sense 1.5, 1.9, Math Reasoning 1.1

2

BBC Shapes Activity <---play

Students put shapes in correct category using geometric terms

http://www.bbc.co.uk/schools/ks2bitesize/maths/activities/shapes.shtml

Standards:  Measurement and Geometry 2.3

3

Fairground Spells

Players earn Candy canes.  All candy canes are recorded.  This game offers many spelling activities including prefixes and suffixes,  proofread and edit, posessives, and multisyllable decoding.

Written Conventions1.2,1.3

http://www.channel4.com/learning/microsites/F/fairground/game.shtml

4

Race To Ramses

Review of prefixes and suffixes in this fast pace review. 

http://www.fekids.com/kln/games/racetoramses/

Standards:  Vocabulary and Concept Development 1.1.3

5

Happening Homonyms:  This fun jeopardy game has students picking the

vocabulary word that edits 2 definitions.  The group plays a 2-player game

and score is tracked through the computer. Both scores are added together for points.

http://www.quia.com/cb/7689.html

Standards: Gr 6 Written Language Conventions 1.5

6

Alien Angles  <---play

Students create angles using estimation and must be +/-5 degrees to earn credit.

Standards:  Measurement and Geometry 2.1, Math Reasoning 2.6

http://www.mathplayground.com/alienangles.html

Math Activities

   /

 /

V

Spang Gang Workshop

Learn how to get on the program from any computer, what to do if programs don't work and how to use the program to supplement in class assignments.   Students will also free play through areas that align with current class instruction.

Part 2 - Create a graph challenge vote

delineate what constitutes an effective graph and tally vote best for another class.

 

Test Prep Workshop - this week's emphasis is on reviewing activities that help assess needs for STAR testing and encouraging practice on pacer pages that match.

Page Emphasis in Test Prep Workshop

Math Pacer:  Test Prep (red)

           By Grade Level (white)

Homepage:  Standards: Internet for Classrooms Grades 5 and 6

Number Sense

Multiplication Millionaire

Trainer adds score of how many times kids reach a million by using mental math place value to solve up to 3X2 operations using 0's. 

http://www.quia.com/rr/10206.html

Standard:  gr 4 Number Sense 3.3

Rags to Riches Division: 

using mental math, students must work together and earn 100% correct to get the million!

http://www.quia.com/rr/10203.html

BBC - converting decimals and fractions  <-- click game, or quiz if you're a master player

Students match decimals to equivalent fraction

Standards: Number Sense 1.1

http://www.bbc.co.uk/skillswise/numbers/fractiondecimalpercentage/comparing/fractionsdecimals/

Renaming Lowest <---play

Students practice reducing fractions to lowest terms

Standards:  Number Sense 2.4

http://visualfractions.com/RenameLowest.html

Saloon Snap  <--- play

Students with click when decimals, fractions and percents are equal.

Standards:  Number Sense 1.1

http://www.bbc.co.uk/education/mathsfile/shockwave/games/saloonsnap.html

Area And Perimeter

Calculate the area and perimeter to earn points
Standards: Number Sense 1.1

Decimals, Fractions and Percents Part 2 (Beat all sections by end of year  <---play

Students can free play down each column and learn about equivalent fractions, changing fractions, +-mult divide fractions, and calculate percents.

Standards:  Number Sese 1.1, 2.1, 2.4

http://homepage.mac.com/bobspang/fractions.htm

Place Value Mats               

Each player rolls five alternate colored dice and creates 5-digit number.  Then they say it, arrange it on place value mat, and write it.  The person with the highest number gets a star. 
Standards: Number sense 1.1, 1.2, 1.3, Math Reasoning 1.0, 2.0, 3.0

Hands on Center

The Measure Treasure Hunt (Hands-on water table)

Estimate, experiment and use proportions to calculate measurements

(From cups to inches, students will choose the level of difficulty and discover whether estimations make sense after experimenting and calculating proportions of measurement units. 

This can be practiced through website below...

http://www.harcourtschool.com/activity/con_mmath/g04c24.html

Standard: Number Sense 1.3, Math Reasoning 1.3, 2.7

Hands on

Matching Fractions

Students will put puzzles together that match visual fraction model to it's fraction.  1 Point is given for each correct.  BONUS:  Students rank 5 fractions from smallest to largest correctly, they can earn an extra 5 points.

Standard:  Number Sense 3.3.1

This can be practiced through website below:

http://pbskids.org/cyberchase/games/equivalentfractions/index.html

Hands on Center

Grocery Games

Students work at their own levels (1-3) to choose grocery objects, then add totals, and make change from $1.00, $5.00, $10.00 and $20.00. 

Standard gr 3 Number Sense 2.2.8, Algebra and Functions 2.2.1

Hands on Center

Adding Fractions Square

Students are given like and unlike fractions to add with speed and accuracy.

Standards:  Gr 5 Number Sense 2.3

Gr 6 Number Sense 2.1

Hands on Center

 Place Value Face OFF

Each team is given numbers 1-6  Students choose their own numbers.  Starting w/ones, each number gets a chance to play against 1 member of each team. 

Teacher reads numbers and have students fill in number correctly on a place value chart up to hundred million.   Each player who gets it correct earns a chip.  Reading number aloud with accuracy earns another chip.

Standards:  gr 5 Number Sense 1.2

Hands on Center

Adding 3 Integers  <---play

Students practicing rules of adding integers of different signs in this test template.

Standards:  Number Sense 2.2

http://www.berghuis.co.nz/abiator/maths/sa/saintegeradd3.html

Fraction Frenzy

students begin to see patterns in matching equivalent fractions

http://www.learningplanet.com/sam/ff/index.asp

Standards:  Gr 5 Number Sense 2.1, 2.3, Gr 6 Number Sense 2.4

 

Circus Pairs <-- play fraction match

Students match improper fraction to their correct form

Standards:  Gr 5 Number Sense 2.6

http://www.mathsyear2000.org/games/flash/circus/pairs.swf

Draggable division <--- play

With the help of a template, kids divide multi-digit numbers by 2-digit numbers with remainders. 

Standards:  Gr 5 Number Sense 2.2

http://www.mrnussbaumgames.com/draggable_division/index.html

The Weakest Link  <---play

Students battle celebrities to multiply using percentages.

Standards:Number Sense 1.4  

http://www.mymaths.co.uk/lessonplans/weakestlink/index.asp

Substitution

Substitute variables with numbers and calculate equations of +/-integers.

http://www.interactivestuff.org/sums4fun/substitute.html

Standard: Math Reasoning 2.3, Number Sense 2.3

Place Value Pirates

Students work toward getting the best score in this fast paced identification of place value to the million(th)

http://www.mrnussbaum.com/placevaluepirates.htm

Standards:  Gr 5 Number Sense 1.1

E-Lab Place Value to 100,000

Students drag the number to correct place value and solve for the correct answer. -1 point per correct answer.

http://www.hbschool.com/activity/elab2004/gr4/1.html

Standards Number Sense 1.1, 1.2, 1.3

Number Top-It

Use Place Value to rank and calculate the LOWEST score.  All computer scores are tallied.

http://media.emgames.com/emgames/demosite/playdemo.html?activity=M2A050&activitytype=dcr

Standards Number Sense 1.2, Math Reasoning 2.2.1

Grid Game <--- play

Students respond to questions using LCM and GCF

Standards:  Number Sense 2.4

http://www.bbc.co.uk/education/mathsfile/shockwave/games/gridgame.html

Power Football
Click multiplication and hard to Multiply 3 X 2 digits w/decimals

http://www.funbrain.com/football/

Standards: Number Sense 2.1

Fishy Fraction decimals match

Students work in groups of 2-3 to quickly earn points by matching fraction with correct decimal using mental math.  *click fraction decimal match and "maybe later" when asked to register

http://www.iknowthat.com/L3?Area=FractionGame

Standards:  Gr 5 Number Sense 1.2, Gr 6 Number Sense 1.1

Fraction Frenzy

students develop patterns in matching equivalent fractions

http://www.learningplanet.com/sam/ff/index.asp

Standards:  Gr 5 Number Sense 2.1, 2.3, Gr 6 Number Sense 2.4

Builder Ted

Rank numbers from smallest to largest  including decimals and integers (beat level 3)
http://www.bbc.co.uk/education/mathsfileshockwave/games/laddergame.html

Standards:  Gr 6 Number Sense.1.1

Fraction Sorter

Click keep score and change shapes and number.  Create up to 4 visual fractions and rank them in order.   Highest overall score is calculated.

http://www.shodor.org/interactivate/activities/FractionSorter/

Standards:  Number Sense 1.1

Divisibility Rules

Use a checklist to practice divisibility rules on large numbers

http://www.vectorkids.com/vkdivisible.htm

Standards:  Gr 5 Number Sense 2.1, 2.3

MathSplat

In this fun bug game, students reach through levels by adding fractions.

Standards:  Gr 5 Number Sense 2.1, 2.3

Gr 6 Number Sense 2.1  

http://fen.com/studentactivities/MathSplat/mathsplat.htm

The Digit Work Out

Students try to get the top score in this quick paced fact practice

Gr 3 - addition or subtraction of numbers to 100

http://www.crick.northants.sch.uk/assets/Flash%20Studio/cfsmaths/Digitworks/digitmenu.html

Standard gr 3 Number Sense 2.2.1

Mystery Picture game

Students calculate all operations of integers

http://www.dositey.com/addsub/Mystery11.htm

Standards:  Number Sense 2.3

Eggs on Legs

Recognize how to move forward and back within a X/Div number sentence

Standards:  Number Sense 3.4

http://www.primarygames.co.uk/PG5/Eggs/Add/eggsadd.html

The Weakest Link  <---play

Students battle celebrities to multiply using percentages.

Standards:Number Sense 1.4  

http://www.mymaths.co.uk/lessonplans/weakestlink/index.asp

High-Low Fractions

Students use visual fraction model and prediction to decide whether fractions are higher or lower than previous fraction and "gamble" their points to make the best prediction.

http://www.primarygames.co.uk/pg3/hilo/hilowebed.html

Standard:  gr 4 Number Sense 1.5, 1.9, Math Reasoning 1.1

Statistics, Data

Analysis

and Probability

 

Create a Graph Competition

30 min competition- no rotation

Students create a bar graph out of chosen data. 

graph showcase available through

http://homepage.mac.com/bobspang/Graph2.htm

Standard: gr 4 Statistics, Data and Probability 1.0, 1.2,1.3

Standard: gr 3 Math Reasoning 2.3

 

Algebra And Functions

Spyguys!  <--- click 11. Balancing Equations

This review lesson and questions helps kids conceptualize and understand beginning Algebra concepts.

Standards: Algebra and Functions 1.1, 1.2

http://www.learnalberta.ca/Launch.aspx?content=/content/mesg

/html/math6web/math6shell.html

Algebra Balance Scales <---play

Students use a scale to perform operations in the correct order.

Standards: Algebra and Functions 1.1, 1.2, 1.3, 1.4

http://nlvm.usu.edu/en/nav/frames_asid_324_g_3_t_2.html?open=instructions

Grocery Games

Students work at their own levels (1-3) to choose grocery objects, then add totals, and make change from $1.00, $5.00, $10.00 and $20.00. 

 Ca$H Out

make change from 1 to 20 dollars, and identify least coins/dollars to get there.

http://www.mrnussbaum.com/cashout/index.htm

Standard gr 3 Number Sense 2.2.8, Algebra and Functions 2.2.1

Hands on Center

Substitution

Substitute variables with numbers and calculate equations of +/-integers.

http://www.interactivestuff.org/sums4fun/substitute.html

Standard: Math Reasoning 2.3

 

2-step Equation Solver

practice, self check and then test skills by solving for n using all operations

http://www.crick.northants.sch.uk/assets/Flash%20Studio/cfsmaths/Alginon/alg.swf

Standards:  Algebra and Functions 2,2, 2.3

Measurement and Geometry beat all sections by end of year  <---play

Students can free play down each column and learn about measurement, area and perimeter, volume and curcumference, Geometry, Shapes. Angles, Reflections and Symmetry.

Standards:  Algebra and Functions 3.0, 3.1, 3.2, Measurement and Geometry 1.0, 2.0

http://homepage.mac.com/bobspang/Measurement.htm

 

Evaluating Expressions

evaluate using input/output tables and check.

Standards:  Algebra and Functions 1.2

http://regentsprep.org/Regents/math/orderop/evalPrac.htm

 

Measure-

ment and Geometry

Common Conversions

(Students quickly match common conversions of decimal fractions and percents using mental math and calculator).

Hands on Center

Cup Capacity -

get the least moves in this matching equivalents game

3-D Boxes

Students must calculate the volume of 3-D shapes by counting or using formula

http://www.interactivestuff.org/sums4fun/3dboxes.html

Standards: Measurement and Geometry 1.2 

Volume and Area <---play

Students will use formulas to figure out volume and area of cube, rectangular prism, triangular prism, cylinder, sphere and pyramid.

Standards: Measurement and Geometry 1.2, 1.3  

http://www.aaamath.com/geo.html#topic25

Quia Geometry terms  <---play

Students match terms with their definitions -- GREAT review of terms

Standards:  Measurement and Geometry 1.0, 2.0, 2.1

http://www.quia.com/mc/65535.html

Alien Angles  <---play

Students create angles using estimation and must be +/-5 degrees to earn credit.

Standards:  Measurement and Geometry 2.1, Math Reasoning 2.6

http://www.mathplayground.com/alienangles.html

Identify Shapes <---play

Students identify shapes by geometric terms

Standards: Measurement and Geometry 2.3

http://www.bbc.co.uk/schools/ks2bitesize/maths/activities/shapes.shtml

The Measure Treasure Hunt (Hands-on water table)

Estimate, experiment and use proportions to calculate measurements

(From cups to inches, students will choose the level of difficulty and discover whether estimations make sense after experimenting and calculating proportions of measurement units. 

This can be practiced through website below...

http://www.harcourtschool.com/activity/con_mmath/g04c24.html

Standard: gr 3 Measurement 1.1.1

Hands on

Fraction Dominoes

Plays like War 1 player chooses Domino, formulate largest fraction of 2 domino choices, compare to other fractions and visualize the highest fraction in the group.  The highest fraction of each round wins!

Standard gr 4 Number Sense 1.5, 1.7, 1.9

Hands on

3-D Shape Lab

students must fill in chart of edges, bases, and vertacies using Geo-solid models.

Standard:  Measurement and Geometry 3.2.2.5

Hands on

Change Maker

Students subtract to identify the correct change from $5.00.  Change must be given in correct dollar and coin increments.  1 point for each correct.  Website keeps score.

http://www.funbrain.com/cashreg/

Standard:  gr 3 Number Sense 3.3.3, 2.5.1

Math

Reasoning

Innovative tools

This is a hands on creative activity that allows children to create futuristic innovative tools for society.  Students may use legos, superlegos, magnet blocks, waffle and robotics to create a series of tools. 

Science Investigation 6d, Math Reasoning 2.3

Hands on

High-Low Fractions

Students use visual fraction model and prediction to decide whether fractions are higher or lower than previous fraction and "gamble" their points to make the best prediction.

http://www.primarygames.co.uk/pg3/hilo/hilowebed.html

Standard:  gr 4 Number Sense 1.5, 1.9, Math Reasoning 1.1

 

Perp Walk - this interactive game requires math logic and reasoning, and reading details to figure out who dunnit.

Standards:  Gr 5 Speaking Applications 2.3

Gr 6- Listening and Speaking 1.6 Math Reasoning 1.0, 2.0

http://www.fffbi.com/games/perp/

 

Operation Snowman

choose the correct operation to simple word programs  and build a snowman.

http://www.hbschool.com/activity/operation_snowman/

Standard:  Gr 3 and Gr 4 Math Reasoning 1.0

 

Math Millionaire  <--play

Students will perform algebraic operations or use their math reasoning to solve equations within the context of word problems, where traps are used if students solve problem incorrectly.

Standards:  Math Reasoning 1.0, 2.0, and 3.0  

http://www.mathplayground.com/math_millionaire.html

Destination Impossible

Students follow directions using the TIMER to help as many people get to their destination as possible. 

The times are recorded.  The LOWEST score wins!

http://www.bbc.co.uk/skillswise/words/grammar

/texttypes/instructions/game.shtml

Standards:  Math Reasoning 2.2.2, 2.2.6

 

Number Top-It

Use Place Value to rank and calculate the LOWEST score.  All computer scores are tallied.

http://media.emgames.com/emgames/demosite/playdemo.html?activity=M2A050&activitytype=dcr

Standards Number Sense 1.2, Math Reasoning 2.2.1

 

Budgy Buying

Students reason through multistep word problems involving money.

http://www.learningmedia.co.nz/staticactivities/online_activities/budgie_buying/

Standards: Gr 6 Math Reasoning 2.0-2.7

 

Create a Graph Competition

The directions are online to create a graph in 30 min.  Students are to print graphs and/or email them to their teacher or Mrs. Spang to be entered in schoolwide competition.

http://homepage.mac.com/bobspang/GraphIt.htm

Standard: Math Reasoning 2.3

 

Domino war!  Dominos are passed out face down, so each player gets the same amount.  Each player flips over one Domino, and creates the highest fraction in lowest terms.  The player with the highest fraction receives a star.  Part 2- on white boards, all players rank the fractions from smallest to largest.

The teacher also ranks.  Players with the correct answer earn a star.  Player with the most stars earn a prize.

Standards:  Math Reasoning 2.7

Hands-On
 

Alien Angles  <---play

Students create angles using estimation and must be +/-5 degrees to earn credit.

Standards:  Measurement and Geometry 2.1, Math Reasoning 2.6

http://www.mathplayground.com/alienangles.html

 
 

Language Arts Activities

Concepts About Print

Title Cover Predictions<-- play

This lesson, practice and test identifies the title page as the theme for a book

Standards:  Concepts about Print K1.1 http://www.innovamultimedia.com/demos/en/la00/la00u010/la00u010_index.html

Phonemic Awareness

ABC Bears

Students alphabetize by beginning letters in this cute carnival game.

Clifford's Letter Match

Students place the words into initial letter bags.

Standards:  Phonemic Awareness K1.7

http://teacher.scholastic.com/clifford1/flash/confusable/index.htm

Starfall

early phonics practice with games, books and movies

Standards:  Phonemic Awareness 1.4-1.9

http://www.starfall.com/n/level-a/learn-to-read/load.htm?f

Picture Match <--choose short vowel sounds to play

Click short vowel sounds to play this fun, visual and

auditory match of words with the correct vowel sound.

Standards: Phonemic Awareness 1.5, 1.9,

Words and Pictures

play with long vowel phonemes while you listen to silly poems.

Standards:  Phonemic Awareness 1.1.5, 1.1.8

http://www.bbc.co.uk/schools/wordsandpictures/longvow/poems/fpoem.shtml

The Cream Cake Mystery <--- play

Create a poem by adding a rhyming word

Standards:  Reading Comprehension 2.2 (making predictions),

Phonemic Awareness 1.9, 1.10

http://www.bbc.co.uk/schools/magickey/adventures/creamcake_game.shtml

Orson's Farm: Rhyming Words and Beginning Sounds

Students interact with guided lessons

practicing rhyming words and beginning sounds. 

Standards: Phonemic Awareness 1.1.10, 1.1.11, Decoding  1.1.16,

Gus and Inky <--play

This "Ready to Read" website has different chapters that all focus

on the fundamentals of reading.  All in a cute, interactive storybook format.

Standards: Phonemic Awareness 1.1.10, 1.1.11, Reading comprehension 1.2.2, 1.2.5

Gawain's Word - This activity introduces initial sounds and blends

to word families in a fun crash!

http://pbskids.org/lions/games/gawain.html

Standards:  Phonemic Awareness 1.7

Word Analysis

Synonyms and Antonyms 

Students work together to match antonynms.  Dictionary is

available on computer next door.  Computer gives percentage. 

Standard: Gr 3 Reading Word Analysis 1.2

http://www.mrnussbaum.com/synonym13.htm

Decoding

Hangman

300 most frequently used words

1 point per solved puzzle in 10 min

http://www.quia.com/hm/114901.html

Standards:  Decoding 1.1

Womp! 

Compete against computer and other teams by choosing a

monster and coming up with words.  The Bigger the word,

the higher the points! It's mind "Boggle-ing"

Standards: Written and Oral Conventions 1.8

Reading Comprehension

Maya Mystery Adventure

analyze text for details and comprehension with National Geographic Website

Standards:  Reading Comprehension 2.0-2.7

http://magma.nationalgeographic.com/ngexplorer/0309/adventures/index.html

Chocolate Chunk Cookies

Sequence the recipe in order based on instructions. 

Must have 100% to move on.  If 100%, the team

moves to 2nd activity: Centaurs and minotaur's, finding the facts. 

Hands On

Reading Comprehension

These activities are designed to help students respond to

5w questions, sequencing and vocabulary from short passages.

http://web2.uvcs.uvic.ca/elc/studyzone/200/reading/index.htm

Standard: Gr 3 Reading Comprehension 2.3, 2.4, 2.5

 
Literary Response and Analysis  
Vocabulary and Concept Development

Race To Ramses

Review of prefixes and suffixes in this fast pace review. 

http://www.fekids.com/kln/games/racetoramses/

Standards:  Vocabulary and Concept Development 1.1.3

Short Circuit

Match prefix and suffix with their meaning

http://www.missmaggie.org/scholastic/shortcircuit_eng_launcher.html

Standard: Vocabulary and concept dev't 1.3

Fairground Spells

play various spelling games including finding correct spelled words, prefixes and suffixes.

Standard:  Spelling 1.7, Vocab 1.2-1.6

Awesome Analogies  <---play

Students identify relationships to words and compare analogies for accuracy

Standards:  Vocabulary and Concepts 1.4

http://www.quia.com/cb/7146.html

"Go for the Gold"

http://teacher.scholastic.com/activities/athens_games/game.htm#

Identify greek influences on English language.

Standards: Gr 6 Reading Vocabulary Development 1.1.3

Written and Oral Conventions

Fish Tank

Divide a word into prefix, root and suffix

Standards: Grade 5 Written Conventions 1.5

http://www.tower23.com/cgi-bin/fish_tanks_front.htm

Happening Homonyms:  This fun jeopardy game has students picking the

vocabulary word that edits 2 definitions.  The group plays a 2-player game

and score is tracked through the computer. Both scores are added together for points.

http://www.quia.com/cb/7689.html

Standards: Gr 6 Written Language Conventions 1.5

Power Proofreading -

Level 3 or 4:  Students can work in groups of 2-3 to edit documents and scores are recorded by the computer.

http://www.eduplace.com/kids/hme/k_5/proofread/index.html

Standard:  gr 4 Written Conventions 1.0, 1.1, 1.2, 1.3, 1.5, 1.6, 1.7

Center 1 - Race to Ramses

Identify real words by adding prefixes and suffixes

http://www.fekids.com/kln/games/racetoramses/

Standard:  Gr 4 Written Conventions Spelling 1.7

Womp!  

Compete against computer and other teams by choosing a monster and coming up with words.  The Bigger the word, the higher the points! It's mind "Boggle-ing"

Standards: Written and Oral Conventions Spelling 1.5

 

Cup Capacity-

get the least moves in this equivalents matching game

Standards:  Writing Evaluation and Revision 1.10, Written conventions 1.4-1.7

Fairground Spells

Players earn Candy canes.  All candy canes are recorded.  This game offers many spelling activities including prefixes and suffixes,  proofread and edit, posessives, and multisyllable decoding.

Standards:  Gr 5 Written Conventions 1.5Gr 6- Written Conventions1.2,1.3

http://www.channel4.com/learning/microsites/F/fairground/game.shtml/

Paintball Punctuation

students grab tools to help them capitalize and puntuate sentences.

Standards:  Written conventions 1.4-1.7

Writing Evaluation and Revision

Paintball Punctuation

Edit errors in capitalization, and punctuation including quotes.
http://www.iknowthat.com/com/L3?Area=Paintball
Standards: Writing Evaluation and Revision 1.10, Written conventions 1.4-1.7

Writing Strategies

Power Proofreading -

Noun (Common, plural, plural and posessive practice on first 3 passages.)  Students can work in groups of 2-3 to edit documents and scores are rewarded by the computer.

http://www.eduplace.com/kids/hme/k_5/proofread/index.html

Tracking Sheets available here

http://www.linktolearning.com/language/proofreading.htm

Centers are ongoing with best score recorded for each passage.

Standards:  Gr 5 and 6 -Written Conventions 1.5, Writing Strategies 1.6

Writing Applications

Create Your Scenario <---play

Students use dialogue to create their own short play using animal characters.

Standards:Writing Applications 2.1 a,b,and c

http://www.kids-space.org/HPT/1a/11a.html

Listening and Speaking

Perp Walk - this interactive game requires math logic and reasoning, and reading details to figure out who dunnit.

Standards:  Gr 5 Speaking Applications 2.3

Gr 6- Listening and Speaking 1.6 Math Reasoning 1.0, 2.0