Number Sense

Count us in < play
Solid math reasoning and number concepts in this many game site.
Standards: Number Sense K 1.1, 1.2, 1.3, Algebra and Functions 1.0, 1.1, Measurement and Geometry 1.1
http://abc.net.au/countusin/default.htm 
Mend the Number Square <click
Students slide numbers onto a number square
Standards: Number Sense 1.1 
Place the Penguins < play 10's and 100's
Practice breaking down numbers into hundreds, tens and ones.
Standards: Number Sense 1.2
http://www.bbc.co.uk/schools/starship/maths/placethepenguin.shtml 
Base 10 Blocks < play
Students divide numbers into tens and ones using blocks
Standard: Number Sense K1.3
http://www.learningbox.com/base10/BaseTen.html 
Genius Boxing <play
Students practice early algebra by using addition and subtraction to knock down the genius'.
Standards: Number Sense 1.3 Algebra and Functions 1.1, 1.2
http://www.mrnussbaum.com/geniusboxing.htm 
The Counting Game
Currently we are practicing counting by 2's in this fast pace point collectin game!
Standards: Number Sense 3.1, 3.2, 3.3
http://members.learningplanet.com/act/count/free.asp?contentid=1502 
Subtraction page of Math pacer < play
Students explore visual tools, subtracting to 10, subtracting 3 numbers to 20, single by single and 2digit. Students should know how to play all by end of year.
Standards: Number Sense 2.1, 2.2, 2.3
http://homepage.mac.com/bobspang/Subtraction.htm 
GoGo Carts < play level 2
This addresses many of Kmath standards because it not only is basic counting but also involves estimating which number would be the best of 3 moves. It's adorable 2player and it's my goal to get them to play it in the classroom and at home w/mom and dad.
Standards: Number Sense 1.1, 1.2, 1.3, 2.0, 3.1

Test the Toad
Watch the toad test your answer as you practice adding and subtracting from 115.
Standards: Number Sense 2.1,2.5,2.6
http://www.bbc.co.uk/schools/numbertime/games/test.shtml 
Place Value Mats
Each player rolls three alternate colored dice and creates a 3digit number. Then they say it, arrange it on place value mat, write it and use counters to represent. The person with the highest number gets a star.
Standards: Number sense 1.1, 1.2, 1.3, Math Reasoning 1.0, 2.0, 3.0 
Hands on Center 
Rounding by 10's
Students are to roll two dice to create a number. Then they must round that number to the nearest 10. 1 point for each correct on their place value mat. 
Hands on Center 
Domino War
Students use white boards to create and solve a +/ equation with chosen domino. At end of round, student with biggest number wins all the dominoes.
Standards: Number Sense 2.1, 2.2, 3.1, Algebra and functions 1.0, Mathematical Reasoning 1.0, 2.0, 3.0 
Hands on Center 
< or >
Compare 2digit numbers
http://www.crickweb.co.uk/assets/resources/flash.php?&file=ncmenu
Standards: Number Sense 1.1.1, 1.1.2 
Cross the Swamp
Students will manipulate addition and subtraction to sum of 100 to help the frog cross the swamp.
Standards: Number Sense 2.0, 2.1, 2.3 
The Train Game (addition) <play
Step by step regrouping practice with 2digit by 2digits
http://www.dositey.com/addsub/subra4.htm
Standards: Number Sense 2.2.2 
The Train Game (subtraction)
Step by step regrouping practice with 2digit by 2digits
Standards: Number Sense 2.2, 2.3
http://www.dositey.com/add 
Flitting With Fractions <click
Students conceptualize numerator and denominator placement and it's meaning in this cute butterfly game.
Standards: Number Sense 4.0, 4.1, 4.2, 4.3 
Ca$h Out!
Make change with or w/out hints
Standards: Number Sense 5.0, 5.1
http://www.mrnussbaumgames.com/cashout/index.html 
Statistics, Data Analysis and Probability

Check Out Cookie: Early Patterning
Students help Cookie Monster find the missing object in the pattern.
Standards: Statistics, Data Analysis and Probability 1.2 
Create a Graph Competition
30 min competition no rotation
Students create a bar graph out of chosen data.
Standards: Statistics and Data Analysis 1.0, 1.1, 1.2, 1.3, 1.4 
Measurement and Geometry 
Snapdragon Telling Time <play
Tell time to the hour
Standards: Measurement and Geometry 1.2
http://www.bbc.co.uk/wales/snapdragon/
yesflash/time1.htm

Tikabilla Clock  learn concepts such as half past and quarter to using this quickcheck tool.
Standards: Measurement and Geometry 1.2 
The Measure Treasure Hunt (Handson water table)
identify sizes and capacity of basic units of measure through experimentation with water
Standards: gr 1 Measurement and geometry 1.1 
Hands on 
Fish Tales < play
Students use concepts of measurements to answer questions about length
Standards: Measurement and Geometry 1.2, 1.3
http://www.compasslearningodyssey.com/sample_act/math1_2/01MADB03afish_tails_v2.swf 
Mathematical Reasoning 
Early word problem Practice
students work with objects and word problems to create and solve 1step +/ word problems.
Standards: Algebra and Functions 1.3, Mathematical Reasoning 1.2 , 1.2, 3.0 
Hands on 
Algebra and Functions 
Early word problem Practice
students work with objects and word problems to create and solve 1step +/ word problems.
Standards: Algebra and Functions 1.3, Mathematical Reasoning 1.2 , 1.2, 3.0 
Hands on 
Genius Boxing <play
Students practice early algebra by using addition and subtraction to knock down the genius'.
Standards: Number Sense 1.3 Algebra and Functions 1.1, 1.2
http://www.mrnussbaum.com/geniusboxing.htm 

